C++ 关键字运算符练习

貢獻者:— — 類別:英文 時間:2018-12-01 14:49:46 收藏數:11 評分:0
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asm do if return typedef auto double inline short typeid bool dynamic_cast int signed
typename break else long sizeof union case enum mutable static unsigned catch explicit
namespace static_cast using char export new struct virtual class extern operator switch
void const false private template volatile const_cast float protected this wchar_t
continue for public throw while default friend register true delete goto
reinterpret_cast try alignas alignof char16_t char32_t constexpr decltype noexcept
nullptr static_assert thread_local :: . -> [] () ++ -- ~ ! + - & * (Type) sizeof() new
delete castname_cast<type> .* ->* * / % + - << >> < <= > >= == != & ^ | && || ? : = +=
-= *= /= %= <<= >>= &= |= ^= throw , {} , unsigned ->* | void operator ^= volatile try
-= / {} bool static_assert -- + decltype nullptr inline namespace register FALSE = goto
for != class -= long -> wchar_t thread_local >> protected using short > return friend ->
~ -- ->* goto friend catch char (Type) [] bool [] << ~ new short unsigned &= sizeof()
volatile % switch [] default continue ? : register /= castname_cast<type> decltype <<
static_cast template new dynamic_cast -> = do >>= public % operator <= public int
mutable register += typeid >>= break break signed {} return bool continue unsigned
typedef - -> ^ - ^= ->* thread_local char32_t signed ? : ++ castname_cast<type> FALSE
for case if *= sizeof char32_t *= long bool throw const ! ^ default /= == FALSE !=
explicit alignof delete %= if extern typedef - template new typeid -= catch alignof
nullptr || default += switch friend asm using do namespace - () = && .* inline + while
typename ^ long <= this /= delete break - nullptr asm {} throw return mutable char using
this ^ if %= / ++ alignas () enum typedef .* ? : void switch [] / wchar_t export -> ! <=
double &= :: >>= ^ short * using throw constexpr throw case mutable default switch enum
:: new - float class | () friend new extern | >= switch &= :: noexcept template > >>
return static char16_t throw struct explicit ! inline == private += .* try unsigned
template decltype protected alignas * catch [] >= ~ % | * int mutable long >= {} for
private {} > typename sizeof virtual default . nullptr void -= private sizeof() return
while [] explicit && / ^ union using -- constexpr ~ >>= friend namespace short alignof
castname_cast<type> short * () decltype &= friend bool class static_assert private ++ ?
: const delete *= = volatile volatile < < * .* goto case static , class / union
thread_local <<= & export char16_t short int == decltype noexcept typeid switch char16_t
do volatile char32_t (Type) typedef FALSE delete != <= const_cast mutable this asm <<
default struct >= auto sizeof continue while .* + |= ~ volatile throw alignof public
else case new break - asm typename extern struct << >> typedef ! operator double +=
sizeof inline typeid delete reinterpret_cast ->* constexpr throw while = thread_local
static_cast throw class sizeof() {} typename friend < virtual <<= auto delete alignas
double >= continue decltype % * auto - - + signed double , protected char32_t TRUE union
goto & << *= double struct union delete ^ . -= FALSE new dynamic_cast ^= if ->* register
const nullptr auto ? : << auto new float -- >> ? : .* (Type) noexcept protected >= &= /=
. nullptr struct bool char ~ auto float signed break nullptr delete static & const >> .*
< struct void & ~ >>= template , constexpr template /= castname_cast<type> do () for |
>> throw thread_local template > * {} . this FALSE sizeof() friend & protected *
unsigned > ->* |= + static asm private > () (Type) bool struct mutable delete explicit
public delete double <= static_cast && %= char32_t template long (Type) ->* short
continue constexpr break namespace asm typename |= char16_t noexcept ++ register alignof
catch () :: -- const_cast inline reinterpret_cast == continue typedef case asm & *= <<=
char explicit reinterpret_cast void != |= FALSE (Type) if mutable long ^= union --
alignas int public typename register ++ for static_cast delete < new decltype private do
new this || dynamic_cast sizeof extern <<= case default default goto < char32_t virtual
namespace return try >>= int const try alignas typename :: * public != ^= != constexpr
TRUE typedef * typeid () /= protected char32_t const_cast int <<= ++ . ++ static_cast &
+ <<= if class - else template new <<= class continue protected -> export float noexcept
+ export bool && noexcept extern explicit |= thread_local alignas % (Type) while > using
do - class + typename % %= TRUE * if volatile {} enum noexcept ->* || = float switch
thread_local + / . & export castname_cast<type> default switch export FALSE char |= new
.* const int <= mutable float + decltype throw = do extern sizeof double >= friend ()
while > if || goto while >= + signed char16_t alignas else typeid *= for dynamic_cast ->
long & == new register alignof reinterpret_cast constexpr namespace |= static delete try
<<= decltype || (Type) *= reinterpret_cast && {} .* dynamic_cast & TRUE || return
wchar_t signed :: alignas castname_cast<type> | delete namespace && {} ~ struct %= try
private == void char16_t * mutable char32_t new dynamic_cast float && ! char & ? : &
throw - + new || const short / struct -> delete %= catch friend + sizeof() union
constexpr >>= static_cast do case != static_cast sizeof % else class default ^=
static_assert case ? : -= int inline asm - asm *= > char32_t long extern * = * typedef ^
|= static - delete do throw char short sizeof() extern sizeof ^= this -- private
protected delete unsigned decltype ! - else const wchar_t -- for alignas , const_cast
static_cast << ^ -> *= throw return * typedef else reinterpret_cast [] using >>
dynamic_cast operator constexpr >>= , < ^= return const_cast . <<= >= static_cast union
castname_cast<type> explicit explicit float catch & union << |= ? : unsigned == try ::
private >= TRUE volatile char32_t else const_cast | *= dynamic_cast asm static_assert
goto explicit ! += throw << public >>= throw / [] const_cast unsigned ^= %= TRUE struct
nullptr FALSE if == != this static != export mutable () <= delete nullptr signed enum
void || ? : && const_cast >> << this static if switch + typedef wchar_t unsigned / .* ^=
auto >>= virtual % constexpr ++ sizeof this auto ! signed virtual alignof enum <= delete
enum += goto register + static_assert const_cast else - + , delete reinterpret_cast
return template continue <= , || goto /= signed short enum else typename sizeof() enum
++ - ++ += export using volatile catch virtual /= + new alignas && ~ bool int virtual
switch throw break &= -= | do void new sizeof() &= union castname_cast<type> double
delete alignof protected reinterpret_cast < TRUE try /= virtual char16_t break char
typeid wchar_t float const throw alignof unsigned new protected for extern char sizeof()
& += -= dynamic_cast case export operator -- public &= try bool TRUE extern continue +=
* for explicit castname_cast<type> throw & new ->* float ~ (Type) * &= operator int
dynamic_cast nullptr | public & signed enum = & sizeof() >> , void goto ! else inline
export < :: for noexcept public [] / while try wchar_t char16_t <<= FALSE thread_local ^
static_assert wchar_t virtual operator thread_local char sizeof auto auto double -
char16_t volatile void register - inline catch static_cast namespace %= namespace &
wchar_t -= throw typeid long while &= == >> + new ! static_assert typeid operator enum .
while using namespace <= != % long static break , const_cast inline & catch && %=
continue thread_local * ->* + += throw register % reinterpret_cast (Type) |= & * --
const == + break > typeid . class -= operator operator || /= %= :: reinterpret_cast
noexcept union castname_cast<type> [] * static_assert inline -> TRUE noexcept private
typename :: . < static_assert wchar_t | double char16_t case static_assert catch TRUE
virtual this using = alignof static
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