Susan Prescott, VP, Worldwide

貢獻者:IronManTriathlon 類別:英文 時間:2021-08-04 17:02:59 收藏數:15 評分:1
返回上页 舉報此文章
请选择举报理由:




收藏到我的文章 改錯字
Susan Prescott, VP, Worldwide Developer Relations
It's such a privilege to come together with our developer community and to connect with your
creative energy. Over the course of the week, Apple engineers are gonna share all kinds of
exciting new technologies and features that we think you're gonna love. And there are a few
announcements that we just couldn't wait to share-- APIs that'll help you create even more
incredible apps, Swift features that make the language both easier and more powerful, and
App Store features that'll help you better connect with users. Let's start with APIs, and
there are lot of new APIs this year. Like the ones for SharePlay that make it possible to
build new shared experiences for iPhone, iPad, Mac, and Apple TV. And system-level enhancements
like Voice Isolation, Wide Spectrum audio, and Portrait Mode that can work in any videoconferencing
app. New APIs for Focus and Notifications. A new extra-large widget size for iPad. The Screen Time
API, Always-On apps for watchOS. New advanced rendering APIs in RealityKit. And we've gone even
further in this release to make it easy for all developers to create realistic 3D objects with
Object Capture. Object Capture is a revolutionary new API on macOS. Rather than manually creating
3D models which can take weeks, Object Capture uses photogrammetry to turn a series of 2D images
into photorealistic 3D objects in just minutes. Leading developers like Maxon and Unity are already
using Object Capture to unlock entirely new ways of creating 3D content. It's as simple as taking
photos of an object on your iPhone or iPad, then importing them into Cinema 4D to create a lifelike
3D model. For the first time, developers can generate an AR preview of the model to ensure they're
captured what they need while on location. And Wayfair is using Object Capture to develop tools for
their manufacturers so they can use an iPhone and Mac to easily create a virtual representation of
their merchandise. This will allow Wayfair users to preview more products in their homes with AR to
make sure they choose the right product for their space. This is a massive step forward for 3D
content creation. What used to be the most difficult and expensive part of building AR experiences
and 3D scenes is now available to all developers in macOs Monterey. Object Capture and all the APIs
we've talked about today are built on the Swift programming language. Swift has made a huge impact
on our app ecosystem, and today, the majority of the top 1,000 apps are built using Swift.
To tell you about the improvements we're making this year, here's Ted.
声明:以上文章均为用户自行添加,仅供打字交流使用,不代表本站观点,本站不承担任何法律责任,特此声明!如果有侵犯到您的权利,请及时联系我们删除。
文章熱度:
文章難度:
文章質量:
說明:系統根據文章的熱度、難度、質量自動認證,已認證的文章將參與打字排名!

本文打字排名TOP20